LATE CITY
EDITION
LATE CITY
EDITION
Volume 702 Monday, February 13th, 2023 Page 2 of 4

LESLIE GRACE REJECTS STUDIO'S CLAIM

sad. I know how good she was. And I know what this would mean to so many people."

Fraser gets emotional talking about working with Grace. "It was just magical to see how she was as quietly confident as a young actress in this breakthrough role and had a sense of purpose and dignity," he says. "She has a work ethic that is unrivaled. She's dynamite - and dynamite comes in small packages but still goes bang. We do battle each other several times. There was a lot of kicking and punching and getting hurt but we were always help each other to our feet after breaking set pieces and knocking the tar out of each other."

Grace is now back in the spotlight with "How to Win Friends and Disappear People," a new comedy-thriller podcast series from QCode about a computer scientist (Soni Bringas) in New York City who discovers her neighbor, played by Grace, is a vampire.

Variety talked at length with the 28-year-old Grace. It's the first time she's opened up in such depth since learning of Batgirl's fate.

When the news came out in August that the movie was being shelved, what went through your mind?

It was like deflating a balloon. On that day, I was very much just taking it all in, but also so sure of the magic that happened - in my experience and what I saw in
my cast, in our team - that I was like, "This must be some crazy thing that we have no control over." I tend to be a very optimistic and positive person in these types of circumstances, and I just really leaned on the beauty of the idea that I got to have this experience in my life. Even though I would've loved to share that with the rest of the world, nothing can take that experience away from us.

New DC Studios head Peter Safran most recently said the movie was "not releasable," and that it could have could hurt DC. Is there anything in your mind that can justify that?

I had my own meetings with Warner Bros. Film Group CEOs Pam Abdy and Mike De Luca, and they explained to me, on a granular level, what they felt about the project, things that were out of their hands, plans and budgets that were set in place before they were even part of the team. There are a lot of things that I learned through the experience about moviemaking, that as an actress you have no control over. They weren't really specific on anything creative in terms of what they felt about the film and how it would've hurt DC creatively. But I'm a human being, and people have perceptions and people read things. And when words are expressed very lightly about work that people really dedicated a lot of time to - not just myself but the whole crew - I can understand how it could be frustrating.

There was nothing that you saw while you were